LIGHT
3Digital Bug LEDybug
Archetype:
Digital Bug
ATK:
500
DEF:
0
View:
3682
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● When this card destroys a monster by battle, draw 1 card.
Digital Bug LEDybug — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 47 · Deck: 53 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Material body
Why it scores here
LEDybug's value is a conditional Level 3 Insect search, which only fires when the card changes from Attack to Defense Position, plus a draw when it wins a battle. The card is run as a 3-copy staple in 36 of the attached decks, mostly alongside the Digital Bug core, but that frequency confirms access, not strength. No combo boards were supplied, so the conversion score rests on card text alone, and its 500 ATK and Insect-only Xyz restriction earn no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Runs at 3 copies in 33 of 36 decks, but the search needs a Attack-to-Defense position change that the evidence does not show a reliable enabler for (text-only, inferred). |
| Combo & Conversion | 35 | Converts one card into one Level 3 Insect search, with no recorded boards to show a further build (text-only inference, no combo examples). |
| Resource Economy | 55 | The search is +1 card and the battle draw is a conditional +1, so there is some card advantage when the triggers happen (text-based, inferred). |
| Effect & Interaction | 10 | The card carries no negation, removal, or disruption effect (verified from text). |
| Material Utility | 25 | Cannot be used as Xyz material except for Insect Xyz Summons, which restricts its material value (verified from text). |
| Resilience & Flexibility | 35 | The search and draw effects depend on the card being face-up and on the position-change trigger, so a single negate or position lock ends them (inferred from text). |
| Deck-Building Efficiency | 70 | A Level 3 body that runs 3 copies with no garnet restriction and a clean slot cost in a 36-deck sample (observed in decks_evidence). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Material body. Intrinsic ≈ 47, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Three-copy staple in 36 sampled decks across 15 archetypes
- Level 3 Insect search is a real card-advantage route when the position-change trigger happens
- Cheap to run with no garnet restriction
Weaknesses
- Search is conditional on an Attack-to-Defense position change that the evidence does not show a reliable enabler for
- 500 ATK and Insect-only Xyz material restriction limit its body value
- No effect protection, so a single negate removes the search and draw
Best use
Searcher/Tutor (conditional Insect search, with a battle draw). Decks: Digital Bugs (archetype 594), Beetrooper, Ancient Gears. Suggested copies: 3.
Evidence & gaps
- Verified: Level 3 Insect search on position change, once per turn, from card text; Draw 1 on battle destruction, from card text; Xyz material restriction to Insect Xyz Summons, from card text; Runs 3 copies in 33 of 36 decks, from decks_evidence
- Observed: Appears in 36 of the attached decks, with 15 distinct archetypes; Co-occurs in 100% of sampled decks with Digital Bug Rhinosebus, Corebage and Scaradiator
- Inferred: The position-change trigger is hard to reach without a dedicated enabler; Search and draw are lost to a single negate; Its material value is limited to Insect Xyz Summons
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies is assumed as the legal limit no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no evidence of what enables the Attack-to-Defense position change in practice






